Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and Worst

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We’ve got video games and we’ve got graphic design in Good Design, Bad Design Vol. 12. Let’s talk about diegetic and non-diegetic level select menus, weird typographic choices, syncing animation, sound effects, and music, and little layout errors that add up to bigger problems.

Super Mario 3D World: Bowser’s Fury
Opus Magnum
The Witcher 1

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